About This Game Challenge yourself and beat the maze. Play a maze through a unique ID or your own.Features:Two game modes where every run is unique: Free Run and Time Limited.Custom mode: Where you can set own MazeID and repeat a maze as much as you'd like.Multiplayer: Play a maze with up to four friends. 7aa9394dea Title: PROJECT MAZEGenre: Adventure, Indie, Early AccessDeveloper:LambdadevPublisher:LambdadevRelease Date: 28 May, 2018 PROJECT MAZE Download For Pc [License] final project - maze runner. project maze meaning. 3d maze game project. maze game project. project maze. marble maze project plans. eden project maze. maze project python. maze project c++. maze project halifax. maze solver project report. project 42 maze alton towers. project free tv maze runner scorch trials. project free tv maze runner. project free tv maze runner. project pokemon mausoleum maze. mazeway project. project dead maze. maze ball project. maze robot project. maze project halifax. 3d maze walkthrough project. maze science project. marble maze project video. stem project marble maze. project report on maze game. project free tv maze runner death cure. maze stadium project. science project mouse maze. maze robot project. project free tv maze runner scorch trials. art project maze. maze runner project ideas. science fair project hamster maze. project pokemon temple maze. maze project dek d. maze make project. maze runner 3 project free tv. project pokemon temple maze. maze project in c++. project pokemon maze. marble maze project grade 3. solus project the maze. project 42 maze. maze project python. maze project management. maze solver project. maze project dek d. eden project maze. maze project c++. project dead maze sp. 3d maze walkthrough project. unity project maze. project free tv maze runner death cure. project 42 scare maze. marble maze project grade 3. project free tv maze runner 2. marble maze project plans. maze ball project. marble maze project ideas. project maze schizm. project pokemon mausoleum maze. mazeway project. maze make project The game is being worked on and the updates are nice. 3\/14\/19For 5 dollars you get a really fun to play maze simulator.Features -You can assign a specific ID for mazes or generate your own. Just added was a "big maze" mode where the graphics sounds and sound effects all turn to TRON like.Each maze is separated by color panels.-----------------------------------------------Please support this project if you like mazes.. The game is being worked on and the updates are nice. 3\/14\/19For 5 dollars you get a really fun to play maze simulator.Features -You can assign a specific ID for mazes or generate your own. Just added was a "big maze" mode where the graphics sounds and sound effects all turn to TRON like.Each maze is separated by color panels.-----------------------------------------------Please support this project if you like mazes. Upcoming Patch: Hello and Hi!Right now i'm working on full controller implementation, so for setting up custom Maze ID will be added numpad (temporary design).Plus for future gameplay changes added new "setup screens" [mostly cosmetics thing]. Project Maze: Big Maze Mode: Hello and hi!In next update with earlier announcement UI update and gamepad support will be added Extra Modes with.. ahem, BIG MAZE.It's in 3x larger than usual maze. And looks pretty simple. Yeah, it's because that large maze showed 3 FPS at old machine [read laptop] and unstabel FPS [60-110] at modern. Even if i made several levels of LOD's. But hey now it's look kind of "retro" [i hope]. So right now it show near 30 fps at old machines and stable FPS at modern.P.S. I'll add achievement as reward to all who completed this maze.. Helper Module [Pathfinder]: It's alive! (almost)But dunno under what conditions will it be used.Here is some. Like in prev builds - slow charging and using until energy end then charge again. Put some batteries in maze and made energy decrease lower or duration bigger.Anyway pathfinder will be optional for using. Player could turn on/off it before run.. Project Maze Experimental Branch with Multiplayer: (steam) Game Properties->Beta tab->select experimentalIt contains small map for testing network. Real maps comming soon~. Project Maze News: Good news! After some investigations i fixed performance issue.(boost was from 80-120 fps with critical drops to >200-320 fps without critical drops at my PC). So now wich calm heart i'm gonna finish multiplayer maze (make cute starter points with auto doors ) and fix all interface issues.I'll try to push update before lunar sale (yes, i put discount -50% again).Oh yes, i'm planning to take buld at my old laptop (spec=min on store page) and look at performance.. Project Maze News: Good news! After some investigations i fixed performance issue.(boost was from 80-120 fps with critical drops to >200-320 fps without critical drops at my PC). So now wich calm heart i'm gonna finish multiplayer maze (make cute starter points with auto doors ) and fix all interface issues.I'll try to push update before lunar sale (yes, i put discount -50% again).Oh yes, i'm planning to take buld at my old laptop (spec=min on store page) and look at performance.. Upcoming Patch: Hello and Hi!Right now i'm working on full controller implementation, so for setting up custom Maze ID will be added numpad (temporary design).Plus for future gameplay changes added new "setup screens" [mostly cosmetics thing]. Helper Module [Pathfinder]: It's alive! (almost)But dunno under what conditions will it be used.Here is some. Like in prev builds - slow charging and using until energy end then charge again. Put some batteries in maze and made energy decrease lower or duration bigger.Anyway pathfinder will be optional for using. Player could turn on/off it before run.. Project Maze MK1 Released!: Greetings!Two weeks gone and what have been done:New menu system.Levels of difficulty for each type of maze.Endlevel UI (replace GameOver screen).New animations.Gamepad support.Achievements.First full gamemode for multiplayer.My schedule at main work goes crazy so i don't have much time to add and port some things. But i keep working at game, HO! Anyway plans at few weeks - finally done with multiplayer, add helper mode and all another to be honest. All will be added step by step with small updates, cause technically all already in game client, but disabled cause doesn't work correctly.So let's talk about update. At first - new walls and textures for each type of maze.Greetings screen and maze rules for each mode.Second one difficulties. Normal - usual static maze, Advanced - procedure generated.New animation - should looks cute :3Gamepad support (here is could be problems with calling settings from pause menu, just recomend you use keyboard/mouse)Now about what was disabled:Survival Maze - troubles with AI.Combined Maze - no resaon to enable it, bofore AI fixes.Custom maze - player sometimes spawning in walls.Multiplayer - errors with replication between clients.Achievements - no time to draw it right now ;w;Music (use own ~_~)P.S. Store page will be updated after final fixes.
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PROJECT MAZE Download For Pc [License]
Updated: Mar 9, 2020
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